Website powered by
Maxime Renault
Maxime Renault
Environment Artist @Ubisoft Ivory Tower // Game Art Teacher
Lyon // Paris, France

Summary

Environment/Props/Textures
//
.
Currently
3D Artist at Ubisoft Ivory Tower - Lyon
Game Art Teacher at New 3dge - Paris
//
.
.
.
.
Previously
Game Art Teacher at Piktura (Pôle 3D) - Roubaix
Asset Validator at Ubisoft Ivory Tower - Lyon
Environment Artist at Histovery - Paris
.
.
//

Skills

Environment ModelingEnvironment Design3D ModelingPBR TexturingLightingTexturingModeling

Software proficiency

3ds Max
3ds Max
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Blender
Blender
RealityScan
RealityScan
Unreal Engine
Unreal Engine
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag

Reel

Productions

    • Video Game
      The Crew Motorfest
    • Year
      2023
    • Role
      Asset Validator, 3D Artist
    • Company
      Ubisoft Ivory Tower

Experience

  • 3D Artist at Ubisoft Ivory Tower
    Lyon, FR
    November 2022 - Present

    3D Artist on The Crew : Motorfest

    - 3D conception of assets, buildings and interior mappings

    - Level Art on the first expansion (industrial area and canals)

    - /..//..//..//..//../

  • Asset Validator at Ubisoft Ivory Tower
    Lyon, FR
    March 2021 - November 2022

    Asset Validator on The Crew : Motorfest

    - Conception of artistic and technical briefs for outsourcing partners

    - Modeling/texturing on buildings and assets

  • 3D Artist at Histovery
    Paris, FR
    September 2018 - March 2021

    -Reconstruction of environments based on 3D scans, documentation

    -Modeling of 3D assets for integration into a game engine (Unity)

    -Texturing & Shading (Substance Painter, Substance Designer, V-Ray)

    -Photogrammetry